Thursday, November 27, 2014

First Look (User Interface)


Hello everyone and welcome back! Today I spent some time messing around with the UI concept and I'm pretty content with the current layout. The UI (User Interface) will be re-designed and improved as the game continues in development. I left open some blank icon spaces in case I forgot some important features.

Ive also spend some time (inbetween eating turkey today, yum!) reflecting on the first monster encounters that will feature in the game. Heres what ive decided to focus on first.

  • Goblin         (Male/Female)
    Description: 3-4ft tall. Stocky & curvy w/ broad nose. Green skin, large pointed ears.
Goblins are lewd and nasty while expressing sexual desire. They are sexual deviants at heart.

  • Elf            (Male/Female)
    Description: 5ft tall, Selder & pale w/ long pointed ears. Dark or Light skin depending on region found. Wear body jewely/piercings and have magical tattoos.
          
  • Slime girl
    Description: Liquid slime that typically takes the shape of a girl but can mold into other forms; futa/multiple girls. Comes in colors, Green, Blue, Red, Yellow, Orange.

  • Hellhound
    Description: A large black wolf with three tentacle dicks instead of a tail. Highly agressive & prefers to rape its prey.

  • Ogre            (Male/Female)
    Description: 12ft tall. Large muscles with huge tits/ass/dick. Incredibly gullible, stupid & horny.

  • Alraune
    Description: A plant girl who lives inside a large flower pod. Uses vine tentacles to molest and voilet her prey. Feeds off the cum of unsespecting passerbys.

  • Bat girl
    Description: Wears glasses because eyesight is so poor. Nocturnal or found underground. Primary diet is fruit and cum.
           
  • Naga
    Description: Four arms and has the legs of a snake. High level magical creature that prefers to pick who it breeds with.

Until next update folks, later!

-Z

Tuesday, November 25, 2014

Game Mechanics

Hello everybody and welcome to the first blog post for Hentai Hero X! I'd like to thank you for dropping by and checking out this project even when its so early in development. At the moment I'm preparing to commission two peices of art, but I want to be sure I get the right artist so this process might take the full week. I'm already looking into lead programmers in advance. Ill be sure to keep you all posted on my progress on that.

OK! On to the sweet bits, been coming up with a general goal list of what the games earliest alpha build will feature so lets delve right into my mind.

Stat System:
I want to make sure that each and every stat is useful in the game (not just for combat) and that your stats will boost your skill training. So im taking the time to really think about how many stat types I need. At the moment I have.....

Strength: This stat's primary point is in combat, however it also effects physical based skills such as Craftsmanship & Mending. It will also increase the speed in which you can build/upgrade your campsite.

Endurance: This stat effects your Maximum health and Arousal limit. Itll also effect sex events as it increases your verility/fertility and stamina. (Yes pregnancy is a planned feature for later on)

Charm: Effects NPC reactions and willingness to have sex. Heros who focus on charm will be able to seduce or dominate monsters into sex and claim the rewards without having to even fight. Although some monsters will be resistant/immune to this.

Willpower: This stat determine your magical potential. Magic will be obtainable through a special event in the game, but this feature will not be implimented right away. Willpower also prevents enemy monsters from seducing/dominating you. Its important to find a balance between combat and willpower otherwise youll be succeptable to an easy loss!

Those are the four primary stats that WILL feature in the game. Ive got alot of ideas on the drawing board but for now these are the ones im comfortable with announcing.

Featured Locations:
I wanted to start off simple and with the most solid foundation possible so I decided four primary regions will be explorable upon launch.

1. Forest
2. Desert
3. Jungle
4. Mountains

Think of each Region as a large area where as Locations will be more specific. The current locations ive decided to feature at launch are.

1. Cave/Cavern
2. Village
3. Lake/Oasis
4. Ruins/Dungeon

When you first leave your camp (home). You'll only be able to explore around the camp randomly encountering an event or unlocking a region. You may then explore these new regions repeatedly to discover randomized hidden Locations or events. Exploring a region will take two hours out of your day, where as exploring Locations only take 1 hour. Resting at camp takes 4 hours, it heals your HP but raises your arousal. High arousal means your more succeptable to seduction and take penalties on skill rolls.

Looks like Ive run out of blog space. Ill continue discussion of the game as time goes by! Thanks again for checking Hentai Hero X out.